Video Demonstrations
Collection of videos demonstrating my professional and personal projects in 3D development, game engines, and specialized tools.
A2Mac1 - Real-time Cutting Tool
A2Mac1
Real-time cutting lines on very high-poly vehicles (several million polygons) with IGES export

OpenDD - Car Physics Sandbox
A Three.js car driving demo with terrain collision and adjustable parameters. Built with TypeScript and dat.gui for real-time tweaking.
No physics engine used. All physics (suspension, gravity, ground detection, friction) are implemented from scratch using raycasts and custom vector math. The car uses 4-wheel raycasting for terrain collision and orientation.
Controls
3D Model Viewer
Upload any .glb, .gltf, or .obj file to view it in 3D with automatic camera framing. Capture screenshots from multiple angles with a single click.
Auto-framing algorithm from RagForge. The camera automatically positions itself to frame the model perfectly using Thales theorem for optimal perspective distance and NDC projection for precise centering.
Mini Games
HTML5 games playable directly in your browser. Click on a game to play.